Oh boy do I feel stupid!
Sorry.
I've got it working now so that the audio scrubs in reverse and forward depending on which way the jog wheel is moved.
Code: Select all
OnEvent>Key_Down,R,5,JogBack
OnEvent>Key_Down,F,5,JogForward
OnEvent>Key_Down,X,5,Stop
Label>mainloop
Wait>0.02
Goto>mainloop
SRT>JogBack
Release Ctrl
Release Alt
SetFocus>SADiE6 Radio Producer - Shuttle Pro Test.edl
Wait>0.2
MouseMove>1094,747
LDown
MouseMove>1094,800
End>JogBack
SRT>JogForward
Release Ctrl
Release Alt
SetFocus>SADiE6 Radio Producer - Shuttle Pro Test.edl
Wait>0.2
MouseMove>1094,747
LDown
MouseMove>1094,700
End>JogForward
Srt>Stop
LUP
End>Stop
So at the moment if I move the jog wheel back it sends Ctrl+Alt+R which triggers this macro and the audio starts to scrub backwards. If I then move the jog wheel forward it sends Ctrl+Alt+F which triggers this macro and the audio starts to scrub forwards.
What I would like to do is add the function of stopping the audio if I move the jog wheel in the opposite direction. In other words if I were to move the jog wheel backwards I hear the audio going backwards but if I then move the jog wheel forward it stops the audio. If I move the jogwheel forward again, then the audio should start moving forward and vice versa.
I've tried various things but it never seems to respond to the 2nd movement in any direction but the jog wheel is supposed to resend the hot key every time it's moved as it is notched.