Submitted by: Rain
Script Discussion here
Display a splash screen at the beginning of your script.
This example displays a splash screen using a Label in the dialog.
Code: Select all
Let>APP_TITLE=SplashScreen
Dialog>SplashScreen
Caption=SplashScreen
Width=270
Height=50
Top=CENTER
Left=CENTER
Max=0
Min=0
Close=1
Resize=0
Label=Splash Screen,5,0,true
EndDialog>SplashScreen
SetDialogObjectFont>SplashScreen,msLabel1,Tahoma,28,1,255
//Borderless Dialog
LibFunc>user32,SetWindowLongA,sres,SplashScreen.handle,-16,1073741824
//Make Dialog Transparent
Let>ByteOpacity=0
Let>GWL_EXSTYLE=-20
Let>WS_EX_LAYERED=524288
Let>LWA_ALPHA=2
//Get Style Attributes of Dialog Window
LibFunc>user32,GetWindowLongA,attribs,SplashScreen.handle,GWL_EXSTYLE
Let>attribs={%attribs% OR %WS_EX_LAYERED%}
LibFunc>user32,SetWindowLongA,swl,SplashScreen.handle,GWL_EXSTYLE,attribs
LibFunc>user32,SetLayeredWindowAttributes,res,SplashScreen.handle,0,ByteOpacity,LWA_ALPHA
show>SplashScreen
Let>ByteOpacity=0
let>KK=0
label>splash loop
wait>.02
add>KK,2
//Time to display Splash screen
if>KK>350,splash done
//Increase Dialog Opacity
add>ByteOpacity,2
if>ByteOpacity>254
Let>ByteOpacity=255
endif
//Change Dialog Opacity
LibFunc>user32,SetWindowLongA,swl,SplashScreen.handle,GWL_EXSTYLE,attribs
LibFunc>user32,SetLayeredWindowAttributes,res,SplashScreen.handle,0,ByteOpacity,LWA_ALPHA
goto>splash loop
label>splash done
cdg>SplashScreen
//Main Script Starts Here
mdl>Start of main script
Code: Select all
Let>APP_TITLE=SplashScreen
Dialog>SplashScreen
Caption=SplashScreen
Width=270
Height=60
Top=CENTER
Left=CENTER
Max=0
Min=0
Close=1
Resize=0
Image=YOURLOGO_DATA,0,0,270,60,msImage1,0
EndDialog>SplashScreen
//Borderless Dialog
LibFunc>user32,SetWindowLongA,sres,SplashScreen.handle,-16,1073741824
//Make Dialog Transparent
Let>ByteOpacity=0
Let>GWL_EXSTYLE=-20
Let>WS_EX_LAYERED=524288
Let>LWA_ALPHA=2
//Get Style Attributes of Dialog Window
LibFunc>user32,GetWindowLongA,attribs,SplashScreen.handle,GWL_EXSTYLE
Let>attribs={%attribs% OR %WS_EX_LAYERED%}
LibFunc>user32,SetWindowLongA,swl,SplashScreen.handle,GWL_EXSTYLE,attribs
LibFunc>user32,SetLayeredWindowAttributes,res,SplashScreen.handle,0,ByteOpacity,LWA_ALPHA
show>SplashScreen
Let>ByteOpacity=0
let>KK=0
label>splash loop
wait>.02
add>KK,2
//Time to display Splash screen
if>KK>350,splash done
//Increase Dialog Opacity
add>ByteOpacity,2
if>ByteOpacity>254
Let>ByteOpacity=255
endif
//Change Dialog Opacity
LibFunc>user32,SetWindowLongA,swl,SplashScreen.handle,GWL_EXSTYLE,attribs
LibFunc>user32,SetLayeredWindowAttributes,res,SplashScreen.handle,0,ByteOpacity,LWA_ALPHA
goto>splash loop
label>splash done
cdg>SplashScreen
//Main Script Starts Here
mdl>Start of main script
YOURLOGO_DATA:
424D56FD000000000000
//Partial Image data because of the forums character limit.
//Download the entire script at the bottom of this post.
.