Search found 3 matches
- Sat Jun 27, 2015 12:01 am
- Forum: Beginners
- Topic: Text Capture - Add counter help
- Replies: 2
- Views: 3573
Re: Text Capture - Add counter help
So this is a great macro assuming you never fail.. Which is not the case.. but it works.. Label>Start Let>CoalBar=0 Let>IronBar=0 Let>Flach=0 Label>Coal //Make Super Coal(Item A) MouseMove>350,232 Wait>.05 Ldown Wait>.05 Lup Wait>.05 Ldown Wait>.05 Lup Wait>1.9 Ldown Wait>.05 Lup Wait>.05 Add>CoalBa...
- Fri Jun 26, 2015 6:27 pm
- Forum: Beginners
- Topic: Text Capture - Add counter help
- Replies: 2
- Views: 3573
Re: Text Capture - Add counter help
So this is kind of where I'm at.. I'm not sure what to do now LET>REPEAT=0 LABEL>REPEAT LOOP IF>REPEAT=2,DONE_REPEATING //Make Super Coal(Item A) MouseMove>350,232 Wait>.01 Ldown Wait>.01 Lup Wait>.01 Ldown Wait>.01 Lup Wait>2 Ldown Wait>.01 Lup Wait>1.8 GetTextInit GetWindowTextEx>Helbreath Olympia...
- Fri Jun 26, 2015 5:30 pm
- Forum: Beginners
- Topic: Text Capture - Add counter help
- Replies: 2
- Views: 3573
Text Capture - Add counter help
Hey everyone. I'm playing an old school game called Helbreath and I'm trying to make a little more complex macro for the Manufacturing skill. What I need to be able to do is grab the text "Successful" when I successfully create an Item and then add it to a counter. Sometimes you fail sometimes you s...